Andrew Crooks, Andrew Hudson-Smith and Joel Dearden
Contents:
4. Pedestrian Evacuation Model
Introduction
The second model we looked at was Thomas Schelling's model of urban segregation. Schelling originally demonstrated the
concept with coins on a chess board. We have transferred the ideas into Second Life and instead use coloured spheres inside a
grid of houses.
Our segregation model grid
The spheres take it in turns to move. They glow to indicate who is thinking and if unhappy they float above the board and then
choose a new house. A happy agent is large and an unhappy agent is small.
Graph
In an attempt to validate the model we provide a graph in Second Life that shows the number of happy agents of each type after
each iteration of the model.
Graph showing number of happy blue and red agents at each iteration
Example Run Movie
The movie below shows one complete run of the model and demonstrates how segregation emerges:
Technical Details
A PDF document containing details about how the model was implemented is available to download:
Source Code
The Linden Scripts for this model are covered by the GNU GENERAL PUBLIC LICENSE and are available to download below:
If you prefer to get up and running more quickly we have a vending machine on nature island here
that will give you a complete working copy of the model when you click on it.